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Action Replay Central :: View topic - Puting Cheats onto the SD card

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Puting Cheats onto the SD card


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PostPosted: Thu Jul 30, 2009 7:10 pm   Post subject: Puting Cheats onto the SD card
Fire In My Hole
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Joined: Thu Jul 17, 2003 5:40 am
Posts: 13608
I need help with this James, as we didnt really go through it.

Just need a step by step what to do, and where to put things. Thankyou.
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PostPosted: Thu Jul 30, 2009 7:38 pm   Post subject: Re: Puting Cheats onto the SD card
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Joined: Thu Jan 13, 2005 3:59 am
Posts: 3822
Location: Noitacol
There are a few ways to do it.

Here's the lamest way (but gives you most control) (very few code users use this method, it's almost exclusively the hackers who use this method):

Get the code manager for PC.
Put your SD card into your pc so you can save the codes to it. (the same one that has gecko os on it)
In codemanager, File -> Open txt File (from your computer, downloaded from the wiird code database).
Select the codes you want to use by checking the boxes next to their names.
File -> Export to GCT
Press yes or no to the prompt if you get it. Does not matter.
Select the SD card drive
press "Store" and it will automatically create the file in the correct directory on the sd card
Next, put the sd card into the Wii.
Start the homebrew channel
Launch Gecko OS
Make sure that the Config Options has "SD Cheats" set to "yes"
Launch the Channel or Game and the codes will be applied.


The codes file will be the game id followed by .gct and I'm pretty sure it's stored in the root of the SD card in a "codes" directory. It does that automatically though.

Download the codes from the database to see the simple format of the txt files if you care to.
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