Finally did my post play review on Club Nintendo for this. Thought I'd share my thoughts I submitted with it.
I loved Skyward Sword, but it was not at all what I was expecting. It had only two major islands in the sky, and a very minuscule amount of islands otherwise. The main field (or rather sky) wasn't even that great because of this; it was empty and boring. The areas on the ground weren't that big either, nor were any of them connected, and reusing them for the second half of the story only made it worse. I also remember mention during E3, that there would even be a dungeon in the middle of a field, and you may not even notice that you've entered one. I never once felt such a sensation, but was looking forward to it.
The one thing I've always wanted in a Zelda game is a vast and realistic landscape, not the small boxed in areas we've always gotten. The previews and beforementioned E3 talk made me think Skyward Sword would be the game to finally deliver this, but sadly, it was not. The first trailer for Twilight Princess also looked like it would deliver this, but that entire trailer turned out to be a complete and utter lie; nothing from it save for a boss ever made it into the game. A real shame too, because it had a beautiful looking landscape...
The day a Zelda game gets a vast, stunning, realistic and beautiful landscape like the one featured in Shadow of The Colossus, is the day a Zelda game will become a true Legend.